Fifa 12
This years edition of fifa has taken away from the spectacular imitation of the game that we have come to know, love, and sometimes loathe, and instead replace the extravagant over head kicks with realistic passing and defending, and bring the game to life. The new impact engine adds the occasional comedy moment to the game, with bigger players sending the small players into a somersault which results in them on the floor. The impact engine does, however, make for more realistic shoulder to shoulder challenges, as it takes into account the stature of the two competing players and gives a realistic winner. Many a controller has been broken due to the computer scoring in the last minute with their only shot of the game, resulting in a draw. Sometimes they deserve it, other times it feels like the computer has fixed the game. Fifa is still plagued by the usual problems, with players slowing down mid run when they are selected, and free kicks are almost entirely arbitrary with no two being the same, no matter the player, aim or power of kick. Overall, if you like football it will be the game for you, and if you don’t like football then why are you watching!?
8/10
FM 12
There isn’t much difference between fm 12 and 11, apart from the updated database and improved 3d game engine. The database has every player under the sun, with lifelike attributes. For instance, Theo Walcott will happily dance past defenders but will rarely whip a decent ball into the box if he’s on the wing, but if he’s played on the shoulder of the last defender then his lightning speed will take him clean through on goal and should see him snatch a goal or two. The 3d engine still feels like a work in progress but is still much more impressive than last years model. It still looks old, almost like virtua soccer did back in the day. The game also struggles with loading, as there is such a vast amount of data that the game needs to sift through, and our friends at SI Games still haven’t found a way to do the loading in the background! Worth the upgrade from 2011 if only for the updated database. 8/10
Batman Arkham City
With such an improvement on batmans last outing in Arkham Asylum, there aren’t enough superlatives I can use to describe just how good this game is. It keeps everything that made Asylum great, and adds to it to make it better! Instead of being a linear narrative, where the player is forced to complete missions with nothing else to occupy him, Arkham City has an expansive map, and side missions which allow the player to progress through the main storyline at their own pace. This means hours more play time, which also means hours more fun! The only thing that I feel is missing is some online multiplayer content, but that is only a minor flaw in what is otherwise an outstanding game 9/10
Uncharted 3
Naughty Dog have outdone themselves with Nathan Drakes latest adventure, having improved on Uncharted 2, which itself was an improvement on the initial game of the series. It is in essence the same game, revolving around climbing walls and taking cover during gun fights, before popping out when the enemy is reloading, and blowing their head off, but there is also the unpredictable nature of what will happen next. The storyline has evolved from the betrayal and twist format from the first two games, meaning that this time round Uncharted has a fresher feel to it. There is comedy from the well recorded voice of Drake, who as usual comes up with some hilarious one liners while completing tasks. The multiplayer function has been improved since uncharted 2, in which it felt like it had been stuck on just for the hell of it, this time it feels well thought out and extremely enjoyable. 10/10
COD 3
This might as well just be Modern Warfare 1 for all the difference it makes. It is just another call of duty game, set in the modern day. playing as the usual characters from the modern warfare franchise, you either make your way to a given waypoint, and kill everyone in your way, or you follow someone to a waypoint, and kill everyone in your way. Occasionally, this is broken up by being in control of a big gun on the side of a car or helicopter, and you make your way to a certain place, and kill everyone in your way. At the beginning it feels like they are trying to make headlines for the sake of making headlines, by giving the option of skipping some content as it may be offensive to some players. This content is the blowing up of an American family in London, and happens as you control the father in the family, filming your son, and as you move closer there is an explosion. It just feels unnecessary! If you are after a war game, either get one of the older modern warfares and save some money, or buy Battlefield 3. 6/10
Friday, 2 December 2011
Major Project Reviews
I have gone over the minute required of my reviews, but this should not be a bad thing s it will give me leeway with what i can include, and make it easier in the sense that i wont be struggling to fill a minute, more struggling to cut down to a minute.
WBL Edit
I have spent the last few days editing my wbl film, and have finished it.
Having said that i would make a 3 minute video for them, i found i had too much information that i wanted to fit in, so had to make the choice to exclude some of the clips. it was not an easy decision to make, as everything that giles was saying was interesting, and i didn't want to leave anything out. in the end i got there and i am happy with the end result.
I have given a copy to the council and they are now in the process of getting it onto their youtube channel, and when it is on there, i shall upload it to here as well.
I enjoyed this edit more than previous ones, i'm not sure why but i didnt get bored of watching the same footage over and over and over and over.
Having said that i would make a 3 minute video for them, i found i had too much information that i wanted to fit in, so had to make the choice to exclude some of the clips. it was not an easy decision to make, as everything that giles was saying was interesting, and i didn't want to leave anything out. in the end i got there and i am happy with the end result.
I have given a copy to the council and they are now in the process of getting it onto their youtube channel, and when it is on there, i shall upload it to here as well.
I enjoyed this edit more than previous ones, i'm not sure why but i didnt get bored of watching the same footage over and over and over and over.
Saturday, 19 November 2011
WBL Shoot
I did my shoot for wbl this morning and i think (hope) it went really well, Giles already had experience in front of a camera, having done things for the news before, and therefore had a good idea of what i needed from him in terms of positioning and where to look - ie, not at the camera.
i feel i got some good cutaways and did a couple of takes of each bit of him talking at different shot sizes so as to ensure i had enough material for the edit.
I had thought it might be a bit awkward directing someone that much older than me, but he was very easy to talk to and keen to make it as good as possible.
I'm looking forward to how it all comes out!
i feel i got some good cutaways and did a couple of takes of each bit of him talking at different shot sizes so as to ensure i had enough material for the edit.
I had thought it might be a bit awkward directing someone that much older than me, but he was very easy to talk to and keen to make it as good as possible.
I'm looking forward to how it all comes out!
Tuesday, 15 November 2011
WBL Progress
I have filmed the exterior shots of the museum, in order to set up for the main part of the film, which i will be shooting over the next couple of days.
As well as filming parts of the museum, i will be partially trying to raise money for the museum by using a slogan "I Love Mummy", in relation to the Mummy that the museum is home to.
As well as filming parts of the museum, i will be partially trying to raise money for the museum by using a slogan "I Love Mummy", in relation to the Mummy that the museum is home to.
WBL
I met with the man who will be doing the voice over and presenting for my video about the museum. He is not what you would expect from someone who works in a museum, which is exactly why i chose him.
He has a shaven head, lots of piercings and is covered in tattoos. He also has the ability to make everything realy interesting, through his knowledge of all the items, and also the story behind them he realy manages to bring everything to life.
I hope to translate this into the film, and really inspire a sense of intrigue into the audience so that people will be more inclined to visit the museum.
He has a shaven head, lots of piercings and is covered in tattoos. He also has the ability to make everything realy interesting, through his knowledge of all the items, and also the story behind them he realy manages to bring everything to life.
I hope to translate this into the film, and really inspire a sense of intrigue into the audience so that people will be more inclined to visit the museum.
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